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E.T.-The Extraterrestrial Average Customer Review: Video Game (11 October, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review E.T.: The Extra-Terrestrial lets you play as Elliott, E.T., or both in an action-adventure game that re-creates the characters, locations, and excitement of the 1982 movie. You'll face the same challenges as the movie's heroes, such as assembling the transmitter to phone home, breaking E.T. out of quarantine, piloting the bikes through the treetops, and trying to flee the authorities. This game offers three levels of difficulty and supports one player. Additional play environments include Elliott's house, the forest, treetops, and more. ... Read more Reviews (9)
Asin: B00005ME6G |
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HALO Average Customer Review: Video Game (09 November, 2001) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review More often than not, when a game is in development for more than threeyears, it does not live up to the hype. Bungie's Halo is the exception.Not only does it meet expectations, it greatly exceeds them. This sci-fifirst-person shooter is a nearly perfect blend of gameplay, graphics, and sound. The story revolves around the conflict between humans and an alien race known asthe Covenant. The aliens have discovered a powerful artifact--on the ring-shapedplanet called Halo--that will shift the balance of power, and it's up to theplayer to stop them. In addition to several first-person-shooter levels, thegame offers numerous opportunities to engage in vehicular combat. Both the enemyand allied artificial intelligence are extremely impressive. Enemies will usethe terrain and layout to put you in tight spots. Allies will know when to coverand aid you. For instance, if you hop into a jeep, an ally will know to jump inand man the turret on the back of it. The graphics are exquisitely detailed, but only move at 30 frames per secondrather than 60. The sound effects and voice acting are superb. The level designis among the best ever; most of the game is engaging and challenging withoutbeing frustrating. There's also high replay value thanks to the built-insingle-player, cooperative, and deathmatch modes. Much like the outstanding GoldenEye 007 for Nintendo 64, Haloraises the bar for console first-person shooters. All console action games willbe measured against Halo for years to come. --Raymond M. Padilla Pros:
Features Reviews (1607)
Asin: B00005NZ1G |
$19.99 |
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Backyard Baseball Average Customer Review: Video Game (27 May, 2002) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Based on the popular Backyard sports series for the PC, Backyard Baseball lets kids create the baseball teams of their dreams. Kids will create their squads by choosing logos and playing fields and staffing them with fictional Backyard kids and pintsize versions of 30 pro players. They can even create their own characters from scratch and share them with friends' copies of the game via the Game Link cable. Backyard Baseball includes single game, season, and home run derby modes, and also allows kids to play head-to-head against other GBA owners. ... Read more Reviews (21)
Asin: B0000631WQ |
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Mortal Kombat Advance Average Customer Review: Video Game (29 October, 2002) list price: $39.99 US | Canada | United Kingdom | Germany | France Reviews (42)
Asin: B00005RCQR |
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Metroid Average Customer Review: Video Game US | Canada | United Kingdom | Germany | France Features Reviews (26)
Enter Samus Aran.This was a game that offered unprecedented depth of play, was dark and grisly, and had great, mood setting music, and long, twisting corridors that led you deep into the Space Pirates' lair.An incredibly large game for the time, comparable only to THE LEGEND OF ZELDA and KID ICARUS of the first generation Nintendo titles, you could wander around for hours, exploring and gaining access to new areas with new items.I tend to think of KID ICARUS (why didn't this become a franchise???) and METROID as brothers, and ZELDA and METROID as first cousins.While ZELDA offers a very innovative, opened-ended (for the time) overworld experience with fantasy elements, METROID does the same type of innovation for side-scrollers, with a map just as expansive (though in a different format) as ZELDA. Which brings me to the actual game play of METROID. Metroid operates as one long map broke off into sections.There is no level progressions like Mario.But the game does contain you too certain areas that only opens up after you had receive new items.These items are cleverly hidden throughout the game's map, and just when you think you've come to a dead end, suddenly you bomb the floor and a whole new area opens before you.And the game isn't too kind when it set you down in that opening area of Brinstar.Equipped with only 30 energy units, Samus has to be tough to survive.Energy is scarce and can be time-consuming to collect. (Compare obtaining life in METROID to SUPER METROID; in SUPER METROID there's all sorts of energy).The energy being so hard to collect, and the ungodly complex password system, do flaw the game, but we have to remember this is a first gen NES title, so you have to cut it some slack. Now would be a good time to talk about METROID's glitch.Much like the negative world in SUPER MARIO BROTHERS, METROID has one of the most famous glitches in the video gaming world.Called the Secret Worlds, you use a wall jumping technique that enables you to get to "new areas" of the game that are otherwise unreachable.Thought to be a secret, an intentional programming easter egg, these Secret Worlds, while still fun to search for, are not intentional.They are glitches.Search the Internet to find out all about these secret areas. After transversing Brinstar and Norfair, getting new items, then Samus has to fight through the two bosses' hideouts and put them down before the final confrontation: Mother Brain.My favorite old school enemy, Mother Brain is a proven nemesis, much harder to beat than the laughably pathetic Bowser or even the more challenging Gannon.On top of that, once you beat her you have to get out of Tourian within a certain time limit (admittedly, it's more than enough time to get out).Even though Mother Brain's tough, we video gamers led Samus to victory countless times because of the stupendous game play and the compelling story.Once Mother Brain is dead and we get Samus out of Tourian, then the real payoff is unleashed.Samus is a WOMAN!And if you beat the game under certain time limits, you get different endings.During the days of rescuing damsels in distresses with a Brooklyn plumber or a green-clad boy, Samus's gender is very revolutionary, which brings me to the story aspect of METROID, which is currently under attack by ZERO MISSION. METROID's best features are successfully combines rich story-telling (for the NES) with innovative gameplay.This isn't a kid's game like Mario.This is a classic science fiction story, heavily influenced by Ridley Scott's ALIEN.Metroid is a story of a Space Federation fighting for its very survival against the fearsome Mother Brain and its two subordinates, Ridley and Kraid, who had stolen the Metroids and had their own devious designs for them.I have a sneaking suspicion that the boss Ridley was named after Sigourney Weaver's character and Ridley Scott.Gunpei Yokoi, executive produce of METROID (and also one of the chief developers of the original Game Boy), said that while ALIEN was never specifically discussed during Metroid's development, it cast a heavy shadow over METROID.That same dark terror, about never knowing what was around the next corner and how you were hoping, against all odds, that Ridley in ALIEN and Samus in the game would come out on top, forever cemented both tales in the imaginations of their prospective audiences. Because of the gameplay and atmospheric story, Samus Aran has become a classic video game icon.Thankfully, after many long years the METROID franchise has become alive again with new releases.But for those who want to relive the Samus's first glory, then this game would hold you enthralled.This is truly a classic game. P. S. Unfortunately, do to the realitive simplicity of the NES version of events, Nintendo has saw fit to introduce a radical remake of the game on METROID: ZERO MISSION, enlarging it and changing around events.While I enjoyed ZM, I felt it much to linear and went against what made the original so great to begin with: open-ended exploration.See my METROID: ZERO MISSION review for more details. ... Read more Asin: B00004SVYF |
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