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Final Fantasy IX Average Customer Review: CD-ROM (17 November, 2000) list price: $39.99 US | Canada | United Kingdom | Germany | France Reviews (622)
Asin: B00004Y57G |
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Deus Ex Average Customer Review: CD-ROM (23 June, 2000) US | Canada | United Kingdom | Germany | France Editorial Review Deus Ex combines so many of the elements found in otheraction-adventure titles that it's almost like getting several games for the price ofone. You slip into the trench coat of J.C. Denton, an operative with the topsecret UNATCO antiterrorist organization. Denton's body and mind have beenaugmented with nanotech implants that help him fight, think, and sneak his waythrough a completely interactive world filled with intrigue, conspiracies, andencounters withother characters. The plot is ripped straight outof a bad X-Files episode, but the decent cutscenes and complex mission environmentskept us coming back for more. Deus Ex's real achievement is that players are free to complete missionsas they see fit. As the game progresses you can upgrade your character with avariety of bioenhancements that dramatically impact gameplay. Focus on yourcombat skills and you'll be the Terminator by the end of the game. Upgrade yourcomputer know-how and you'll be the equivalent of Data from Star Trek:TNG, busting into computer and security networks with ease. We wereexpecting a game that let us role-play a little, opting for a brute-forceapproach or one that required a little more stealth, but we had no idea thedesigners would do such a fine job of pulling it off. The experiences of bothmethods are unusual enough that we found ourselves revisiting level to trydifferent tactics. The individual components of Deus Ex--like the targeting system,inventory controls, and enemy viewing radiuses--are a little clunky when viewedindividually, but they converge into an overall game that is much greater thanthe sum of its parts. It's easy to compare the game to titles that obviouslyinfluenced it (Thief, System Shock, and RainbowSix immediately come to mind), but Deus Ex really stands on its own asa unique title that should appeal equally to action games, adventure lovers, androle-playing fanatics. It's just too bad players without a Voodoo card will havea hard time gettingplayable frame rates, since the game uses theDirect3D-unfriendly Unreal engine. --T. Byrl Baker Pros:
Reviews (184)
Asin: B00003OPES |
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Final Fantasy Chronicles Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review Showcasing enhanced versions of the Super Nintendo classics FinalFantasy IV and Chrono Trigger, Final Fantasy Chronicles is amust-have "retro" bundle for the serious role-playing game fan. Originallyreleased in the U.S. in 1991 as Final Fantasy II, the groundbreakingFinal Fantasy IV introduced the "Active Time Battle" combat system thathas since become a staple in the series. In addition to new computer animationsequences and minor gameplay enhancements, this reissue sports a new dialoguetranslation that is more faithful to the Japanese version and fleshes out thepreviously pared-down story of a conflicted knight and his quest forredemption. Although not as well known as Final Fantasy IV--and noteven part of the Final Fantasy series, for that matter--1995's ChronoTrigger is a nonlinear adventure game where players must travel across timeto save a princess (and the world in the process). New Japanese cartooncutscenes from animator Akira Toriyama (creator of Dragonball Z) gracethe updated Chrono Trigger, and an extras mode (filled with game-relatedgoodies that must be unlocked) has been added, increasing the already highreplay value of this title with multiple endings. Admittedly, the games'two-dimensional graphics and simplistic sounds are quite "lastgeneration," which may turn off some younger gamers and recent converts to thegenre, but their solid gameplay, deep storyline, and memorable characters arestill first-rate by today's standards. --Joe Hon Pros:
Reviews (139)
Asin: B00005LOXE |
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Eternal Darkness Average Customer Review: Video Game (27 June, 2002) -- our price: $49.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (196)
Asin: B00005Q8M4 |
$49.99 |
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Shenmue 2 Average Customer Review: Video Game (01 November, 2002) list price: $49.99 -- our price: $17.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (68)
Asin: B00006IJIS |
$17.99 |
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Xenosaga Average Customer Review: CD-ROM (28 February, 2003) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review The ambitiously named Xenosaga: Episode 1--Der Wille zer Macht is an epic-sized space opera that opens in the outer reaches of the galaxy. The story follows several space-dwelling citizens as they aim to unlock the secrets of the universe. The specifics of those secrets presumably will be revealed over subsequent editions of the Xenosaga series (after all, this is only Episode 1)--but a vital clue is held in the elusive Zohar, a mysterious artifact that is aggressively sought by evil aliens. Without spoiling the plot's surprising twists, let's just say the game's German subtitle "Der Wille zur Macht" (translated as "The Will to Power") is a less-than-subtle ode to German philosopher Friedrich Nietzsche, who is considered as one of the precursors of existentialism. Like many conventional RPG titles, Xenosaga's gameplay balances between exploration and battle modes. The game designers have thankfully spared players from any ill-conceived random battle sequences. Instead, you can concentrate directly on your quest without the repetitious enemy battles. The designers also did a good job balancing a traditional RPG structure with complex themes. However, the game seems to go out of its way to casually integrate controversial (and frankly creepy) religious imagery into the context of the game. Some may find the game offensive and disturbing; others will likely find it intellectually stimulating. Namco promises about 80 hours of gaming--but a good portion of that is non-interactive full-motion video. While the stretched-out cutscenes do add considerable depth to the characters, they're often poorly paced and too long--one takes an alarming 30 minutes to unfold! The addition of more background music might have helped to pick up the pacing, since the obligatory soundtrack is strangely absent at some critical plot points. With impressive animation and unexpected plot points, Xenosaga: Episode 1--Der Wille zer Macht is easily one of the more enjoyable RPG titles to hit the PS2. While this isn't for the happy-go-lucky gaming crowd (see Kingdom Hearts), adult-minded gamers will likely be consumed by the darkness and devious delights offered within this twisted title. --Brett Atwood Pros:
Features Reviews (219)
Asin: B00005BW7Q |
$19.99 |
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Twisted Metal: Black Average Customer Review: CD-ROM (22 June, 2001) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review While the Twisted Metal line of vehicular combat games has had unevenepisodes, the developers at Incog have thankfully brought the series back inblack, and it has never been better. Twisted Metal: Black pushes theenvelope in terms of graphics, gameplay, and content. It's a tremendous game,but parents should keep in mind that it carries a Mature rating from ESRB andits content may be unsuitable for younger players. Gamers old enough to handleit will be treated to a must-have game for the PlayStation2. Twisted Metal: Black is one of the best-looking games on the market. Thecharacter design, animations, particle effects, and lighting effects are alltopnotch, yet the game still runs at a speedy frame rate--even in multiplayermodes. The game isn't all about looks though, as gameplay is very deep andcontains several modes. You'll want to play single-player story mode severaltimes just to see how the game ends for its numerous compelling characters. Eachcharacter has a story line that's simple yet captivating. More importantly, eachof the characters' vehicles has meaningful differences, so players are bound tofind a rig that fits their playing styles. With its slick gameplay, interesting characters, wide variety of modes, andbreathtaking graphics, Twisted Metal: Black is the best vehicular combatgame yet, and, so far, the best PlayStation2 game of the year. --Raymond M.Padilla Pros:
Reviews (264)
Asin: B00005J536 |
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Elder Scrolls 3: Morrowind Average Customer Review: CD-ROM (01 May, 2002) list price: $24.99 US | Canada | United Kingdom | Germany | France Editorial Review The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the hero embarking on an epic quest or a thief rising to leadership of his guild. Be a sorcerer developing the ultimate spell of destruction or a healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you; impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. Players can choose to follow the intriguing main story line or set off to explore the province of Morrowind and the many interesting people and exotic locations it contains. Vast cities and remote villages dot the landscape, each with its own unique look and feel. Hundreds of quests and adventures await as you interact with characters and learn more. Regardless of whether you play a murdering assassin or a noble knight, the game holds endless possibilities and allows you to revisit the main story line at any time. With Morrowind, the Elder Scrolls character system is coupled with an increase in the world's richness of detail. Utilizing advanced 3-D technology, Morrowind features hyperrealistic textures and polygon counts, real-time shadows, vast landscapes, skeletal-based animation, and a complete weather system. Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set, which allows players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the game, or create entire new worlds to explore. ... Read more Reviews (309)
Asin: B00005RD71 |
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WarCraft III: Reign of Chaos Average Customer Review: CD-ROM (02 July, 2002) list price: $29.99 -- our price: $24.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (437)
Asin: B00005V9Q1 |
$24.99 |
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Final Fantasy X Average Customer Review: CD-ROM (21 December, 2001) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Each installment of the Final Fantasy series has featured strongstorytelling, characterization, and strategic combat, fun minigames, and hoursupon hours of captivating gameplay. The 10th title in the series is noexception. This is the first time a Final Fantasy game has appeared on thePlayStation2, and it takes full advantage of the increased technicalcapabilities. The story this time concerns Tidus, a blond-haired star of a sport calledBlitzball. While he is playing in a match, Tidus's city is attacked by an evilforce called Sin, and everything is destroyed save Tidus and his guardian Auran.The adventure begins as the pair are somehow transported to another world. Fromhere on, it's standard Final Fantasy gameplay: fight battles, manage experiencepoints, learn new powers, and recruit a motley crew of nonplayer characters tojoin your quest. The graphics, however, take things to a new level. They are amazing not only fortheir realism, but also for their imaginative art design. The world these heroesinhabit is breathtakingly beautiful, flowing, and full of inventive surprises.You haven't lived until you've surfed cables high in the air, or ridden agraceful airship through the clouds. The stunning effects are on display whenyou use magic in combat, summon gigantic monsters, and use fire columns todevastate your foes. One new element is voice acting. The innovation yields predictably mixedresults: it's wonderful to hear spoken dialogue rather than read subtitles, butas with most games translated from Japanese, the acting is mediocre andsometimes unintentionally hilarious. Still, the game's new graphics engine and solid gameplay are sure to please fansof the series waiting to see what Square has in store for them. While FinalFantasy X doesn't offer much innovation, it also doesn't disappoint. Andfortunately, with Final Fantasy XI already in development, the title isstill a misnomer. --Andrew S. Bub Pros:
Features Reviews (1387)
Asin: B00005TNI6 |
$19.99 |
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Sega Soccer Slam Average Customer Review: Video Game (23 August, 2002) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review In Sega Soccer Slam, you'll unleash merciless kicks, tackles, and steals against excitable, colorful characters from all over the world. Each character in this game wields special powers and moves that earn the big score. Get to the random spotlight that appears on the field and your character will shoot skyward with the ball and slam it toward the unsuspecting goalie. In quest mode, you can unlock secret stadiums and uncover hidden items to improve your already stellar performance. Watch the intensity rise as you utilize your new power moves in other game modes. If you're a little rusty on the field, practice mode will get you going again. When you're confident in your smash mouth hits and soccer tackles, throw in some bad weather and gather up a bunch of friends for a rowdy round-robin tournament. ... Read more Reviews (7)
Asin: B00006C294 |
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Grand Theft Auto: Vice City Average Customer Review: CD-ROM (31 October, 2002) list price: $49.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review How big is this game? Even publicists for other games end up talking about Vice City when they call our office, babbling in the same helplessly intoxicated way that afflicts everyone who plays it. The achievement of Vice City (which, as everyone knows by now, is set in the 1980s and offers an all-new, Miami Vice-inspired story) is not only that it manages to live up to an absurd level of expectation, but that it takes the game places that fans of its predecessor Grand Theft Auto 3 never dreamed of, and that it achieves this astonishing level of innovation without losing anything that made GTA3 the bestselling PS2 game of all time. After a brilliant homage to the era of the Commodore 64 in the opening credits, the first thing you'll notice is the improved graphics, which are smoother and more detailed, and--with effects like neon lights reflected on rain-slick streets, and intense Florida sunlight--have a lush, tropical look that immediately gives you a strong sense of place. The architecture is more fabulous by tenfold, with art deco buildings, high-rise hotels, and believably seedy back alleys. The control scheme is essentially the same as in GTA3, but the cars handle much better, and in pedestrian mode there is a new crouch move. You will have access to fast, great-handling cars right away, as opposed to GTA3 which made you unlock the second island before you could get your hands on any respectable wheels. This game has such riches to offer that there is no need to be chintzy with the vehicles. Cops are more vigilant this time--minor offenses like whacking innocent bystanders will more often than not get you a two-star wanted level--and are harder to elude (though they still can't seem to climb stairs or negotiate sharp turns). So while free-roaming exploration is as fun as ever, there is more incentive to perform the missions instead of randomly raising hell. Not that that's a bad thing: even lazy criminals like myself (in GTA3, I would rather toss hand grenades into traffic than follow orders from some rude Mafia boss) will be quickly caught up in the vivid characters and hilarious, fascinating story, in which you play an acid-washed-jeans-wearing thug named Tommy Vercetti. Where in GTA3 missions were blocky, schematic affairs only nominally connected to the story, this time tasks move the story briskly along and deftly blend cinematics and game action. For example, there is a scene of a character throwing Tommy a gun, at which point you are suddenly thrown back into the action and must make an instant decision about whom to trust and what to do. There are more, and more detailed, indoor environments, including a hotel, police station, and mall (a slight downside to this is that some of the more elaborate indoor environments require load times). The layout of the city, with tons of backyards, narrow alleys, and fire escapes, encourages creativity when eluding pursuit, as does greater access to rooftops. Get your motorcycle up the fire escape and a whole new world of action is possible, including... well, use your imagination. This overview barely scratches the surface of the Vice City experience, its colorful explosion of music, clothes, combat, and brilliant voice acting, not to mention the plot twist midway through the game that changes the very nature of the game itself. Though it was the outrageous, amoral violence that got all the press, the essential genius of GTA3 was its intoxicating blend of script and open-ended action. In Vice City this is--to use a cliché that is for once apropos--taken to a whole new level. --David Stoesz Pros:
Features Reviews (1352)
Asin: B0000696CZ |
$19.88 |
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Tom Clancy's Splinter Cell Average Customer Review: Video Game (15 November, 2002) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Tom Clancy's Splinter Cell grants players access to the highest echelons of national security, where shadowy operatives have the freedom to do whatever it takes to safeguard America. The player controls Sam Fisher, a field operative of a secretive black-ops NSA subagency called Third Echelon. Sam Fisher is geared up to infiltrate high-security strongholds, seize critical intelligence, destroy threatening data, and neutralize the enemy--all without leaving a trace. ... Read more Reviews (324)
Asin: B00006JZQZ |
$19.99 |
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Ratchet & Clank Average Customer Review: CD-ROM (07 November, 2002) list price: $39.99 -- our price: $14.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Forget about Super Mario Sunshine--this is the real superstar platform action game of the season. Featuring a pair of wacky robots in a quest to save the universe, Ratchet and Clank may offer the same old basic platform scenario--run around, elude or destroy enemies, jump, and negotiate treacherously dynamic environments--but it has a number of things going for it that place it among the best titles ever in this genre. The feature that will strike you first is the terrific art direction. Set in a science fiction future, the game has a beautifully executed retro cartoon look (think old Warner Bros.). The attention lavished on every detail, from architecture to character design, makes for a world that feels complete and real. This extends to the cutscenes, which feature a variety of colorful characters given vivid life with excellent voice acting. Then there is the sheer size and level of interactivity of the environments. For me, a particularly stunning moment was when my character was knocked off a skyscraper, but instead of perishing, landed on a ledge and was able to seamlessly navigate to a whole separate section of the game. Another moment of truth came when I aimed my blaster at one of the vehicles whizzing by in the sky. These vehicles were just pretty wallpaper, I thought, but no, the thing blew up. In fact, nearly everything you see is destructible or responsive in some way: you can jump up trees, scuttle over walkways, smash boxes, and climb up ledges. And the control scheme is just complex enough to keep things interesting with multiple weapons and the like, without being bogged down by too many features. While the routine of finding and destroying enemy robots may get tedious after a while, Ratchet and Clank keeps things interesting with the many metamorphoses of Clank (who takes on forms that surprise even himself), cool weapons like the Glove of Doom (which unleashes armies of tiny Clanks), and shifting first-robot, third-robot points of view. If this game doesn't become the bestselling platform action game of the year, it will prove that nostalgia for old characters, marketing hype, and brand loyalty really are more important than quality. --David Stoesz ... Read more Reviews (201)
Asin: B00006GSNX |
$14.99 |
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Oddworld: Munch's Oddysee Average Customer Review: Video Game (13 November, 2001) list price: $49.99 -- our price: $14.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Abe, the strange Mudokon, is back with his powers to possess enemies andlead other Mudokons. This time he's joined by a Gabbit named Munch, anamphibious creature that can communicate with Fuzzles and shoot electric beams.They are definitely two of the weirdest characters in gaming, but they oozepersonality, partially because of their design and mainly because of theoutstanding voice acting provided by Lorne Lanning, president of OddworldInhabitants. Although the characters are cute, in a peculiar way, the game'sdark humor gives them an edge. Oddworld: Munch's Oddysee is primarily a puzzle game, with some actionand adventure thrown in. The puzzles are great brainteasers that require playersto use the special abilities of the two characters, know when to switch betweenthem, and know when to guzzle performance-enhancing SoBe beverages. Several ofthe game's best puzzles get the player so caught up in their conventions thatthey overlook much simpler solutions. This curious world seems totally believable through the power of Xbox. Themountains, water, caves, and factories in this foreign world are extremelydetailed and lifelike. The in-game cutscenes are comparable to Pixar movies.Although the Oddworld games for the PlayStation had spot-on personality andgameplay, the Xbox has truly brought the developers' visions to life. Oddworld Inhabitants has crafted a captivating experience that's imaginative,clever, and beautiful. Simply put, this is a must-have Xbox title. --RaymondM. Padilla Pros:
Features Reviews (123)
Asin: B00005NZ1K |
$14.88 |
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Devil May Cry Average Customer Review: CD-ROM (20 November, 2001) list price: $49.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Shinji Mikami, the creator and producer of the Resident Evilgames, and Hideki Kamiya, the director of Resident Evil 2, have teamed uponce again. This time, the duo has created a fast-paced game that's one of thebest translations of classic 2-D action in a 3-D world. Two thousand years agothe Devil Emperor threatened to conquer humanity, but was stopped by a benigndevil knight. The emperor was imprisoned, but now threatens to escape. It's upto the knight's half-breed son, Dante, to follow in his father's footsteps anddefeat the Devil Emperor once again. In addition to being a fine swordsman, Dante is equally adept with guns. In thefirst half of the game, players slash and shoot their way through. Afteracquiring a different weapon, the focus changes to close combat. Weapons can beupgraded and new attacks can be learned, adding to the game's variety. As awhole, the action is immense and flows smoothly. A few things impede it,however. During fights with bosses and multiple enemies, the fixed camera anglescan get frustrating. The in-game text also scrolls painfully slow. Graphically, this is one of the best-looking games Capcom has ever published,and that's saying something considering its impressive visuals in ResidentEvil. The hard-rock-style music is nothing to write home about, though. Thevoice acting is strong, but there's not much of it, which is a shame, as theinteresting setting would have made for some great storytelling. However, thefocus here is fast and furious action, and this game elevates it to an art form.Parents should note that this game is gratuitously violent and is notrecommended for anyone under 18. --Raymond M. Padilla Pros:
Features Reviews (407)
Asin: B00005NCCR |
$19.88 |
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Lunar Silver Star Story: Collectors Edition Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Features Reviews (108)
Every once in a while the classics return updated.Working Designs has done a phenomenal job restoring the classic Lunar: Silver Star onto the Playstation as Lunar: Silver Star Story Complete.The game is very enjoyable and while the game is considerably short compared to other RPGs, it works well.The dungeons test the level of your characters but never exhaust them into a need to train excruciatingly to move from place to place which is the type of flow that is much needed to enjoy an RPG rather than just play it.Also the inclusion of ability to use the joy pads makes moving easier than pressing down on the control pad.
Every once in a while the classics return updated.Working Designs has done a phenomenal job restoring the classic Lunar: Silver Star onto the Playstation as Lunar: Silver Star Story Complete.The game is very enjoyable and while the game is considerably short compared to other RPGs, it works well.The dungeons test the level of your characters but never exhaust them into a need to train excruciatingly to move from place to place which is the type of flow that is much needed to enjoy an RPG rather than just play it.Also the inclusion of ability to use the joy pads makes moving easier than pressing down on the control pad.
Asin: B00000JIUG |
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Mortal Kombat Deadly Alliance Average Customer Review: CD-ROM (20 November, 2002) list price: $49.99 -- our price: $14.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Mortal Kombat: Deadly Alliance brings the Mortal Kombat series a new 3-D fighting engine, adds tons of features and extras, and still offers up classic gameplay. This installment features a 3-D battle system that still manages to maintain a 2-D feel. For example, pushing up on your controller makes you sidestep your opponents attacks, yet also allows you to jump in the air by tapping up plus a direction. A revamped fighting system offers up three different styles for each fighter (one includes a weapon technique). The multiple styles provide countless varieties of attacks for any given fighter. Different combinations of punches and kicks can be combined for very lengthy and powerful chain attacks similar to those in the Mortal Kombat of old. Fatalities are also back and rich in graphic representation. New fighters join the cast of old favorites such as Sonya, Kano, Sub-Zero, Raiden, Scorpion, Johnny Cage, Jax, Cyrax, Kung Lao, Kitana, Quan Chi, Reptile, and Shang Tsung. The lavish environments surround your fighters with animated backgrounds and rich skylines. On some levels there are even breakable objects and hazards that you can interact with, such as pools of acid--the perfect landing place for a thrown opponent. In addition to regular modes of gameplay (arcade, versus, etc.), there is an option called Konquest mode. This mode allows you to learn more about fighting styles, read up on each characters personal history, and gain Koins. The koins can then be spent in the Krypt, allowing you to unlock a host of new characters, costumes, and early concept drawings. The plentiful additional content offered with this title includes special movies of The Making of Deadly Alliance and The History of Mortal Kombat. Mortal Kombat: Deadly Alliance successfully reinvents the series by offering up a unique mix of improved graphics and stylized gameplay without compromising any of the features that made the MK series popular over the years. --Carlos Rodela Pros
Reviews (135)
Asin: B000069BD9 |
$14.95 |
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Super Mario Sunshine Average Customer Review: Video Game (27 August, 2002) list price: $49.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Six years. Six long years weve had to wait for a new Mario game, and finally its here. And even considering the ridiculously unfair expectations, Super Mario Sunshine is almost entirely as good as youd hope and expect. The premise of the game is that Marios tropical holiday is ruined when hes stitched up by an evil look-alike for daubing graffiti all over the island. Rather conveniently, theres a water pump waiting for him to use, which not only washes away the mess but also doubles as a handy jet pack. The jet pack aspect means that whenever you fall off something you have the chance to immediately recover. This built-in safety net means the game can afford to be far more ambitious in its level design than ever before, with massive levels filled with trampolines, tightropes, water-powered windmills, huge coral reefs, and mountains and mountains of platforms. The whole thing looks amazing, too, with the most realistic water ever seen in a video game, and a near-infinite draw distance. On top of all this are rideable, fruit-juice-spewing Yoshis, extra water nozzles, super-hardcore platform levels where Shadow Mario nicks your jet pack, and goop-generating bosses who seem to live to make Princess Peachs laundry a nightmare. After the sweet but rather short pleasures of Luigis Mansion and Pikmin, you need have no fear that Mario Sunshine is of a similarly brief nature. There are a total of 120 shines to collect--the same number of stars as in Super Mario 64--and the game world is at least as large and far more interactive. This is without question the best game on the GameCube yet. That may be no more than you'd expect from a Mario game, but it's certainly more than most of us mere mortals deserve. --David Jenkins ... Read more Features Reviews (558)
Asin: B000066JRN |
$19.88 |
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Grandia 2 Average Customer Review: CD-ROM (11 December, 2000) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review See if this sounds familiar: You're from an outcast mercenary class thatupstanding folk don't want around until there's trouble. You're sent on amission with an innocent, idealistic woman with whom you don't immediately getalong. Forces of darkness, safely contained until recently, have escaped and arethreatening a world-ending clash with the forces of light, unless yousuccessfully intercede. This is one of the safest templates for consolerole-playing games, as well as the story in Grandia II. Thankfully, however, everything else in the game is fresh and provides hoursupon hours of fun. The backdrops and character designs are colorful withoutbeing flashy, the game has a great pace (for an RPG), and players never have tostand around too long for the next thing to do. Even the writing, within itscookie-cutter plot, is smart, well translated, and occasionally funny. The game's strongest element, though, is its battle system. Taking the best ofturn-based and real-time battle engines, Grandia II forces you to chooseyour moves carefully with respect to timing and position. The battles are verysimple in the beginning, but grow increasingly complex as you fight largernumbers of monsters with a growing party of allies. How you meet yourencounters--whether you initiate the fight, are ambushed, or meet headon--affects both the timing of the blows and the positions of the contestants.Battles emphasize counterattacks and combination blows, but you'll soon findthat movement and defense keep you alive against the tougher enemies. Elementalmagic, items, and skill books are just icing on the cake. Even if the battles dogrow old, the random fights are fairly easy to avoid, and a versatile AI optionlets you cruise-control through the rest. Grandia II may just be the traditional role-playing game that Dreamcastowners have been waiting for. The question of whether or not it is tootraditional doesn't matter, since it offers a better experience than most thathave come before. --Porter B. Hall Pros:
Reviews (81)
The story, while it was not up there with the giants like Chrono Trigger, Panzer Dragoon Saga, or Phantasy Star, it had it's moments to be remembered.Despite being typical RPG character cliches, (The female healer, the angsty young buck that'll save the world once he confronts his feelings, the huge axe wielding silent guy) they do an above average job of fulfilling these requirements. Get this game, especially since its cheap now.
Asin: B00004UDVL |
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