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HALO Average Customer Review: Video Game (09 November, 2001) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review More often than not, when a game is in development for more than threeyears, it does not live up to the hype. Bungie's Halo is the exception.Not only does it meet expectations, it greatly exceeds them. This sci-fifirst-person shooter is a nearly perfect blend of gameplay, graphics, and sound. The story revolves around the conflict between humans and an alien race known asthe Covenant. The aliens have discovered a powerful artifact--on the ring-shapedplanet called Halo--that will shift the balance of power, and it's up to theplayer to stop them. In addition to several first-person-shooter levels, thegame offers numerous opportunities to engage in vehicular combat. Both the enemyand allied artificial intelligence are extremely impressive. Enemies will usethe terrain and layout to put you in tight spots. Allies will know when to coverand aid you. For instance, if you hop into a jeep, an ally will know to jump inand man the turret on the back of it. The graphics are exquisitely detailed, but only move at 30 frames per secondrather than 60. The sound effects and voice acting are superb. The level designis among the best ever; most of the game is engaging and challenging withoutbeing frustrating. There's also high replay value thanks to the built-insingle-player, cooperative, and deathmatch modes. Much like the outstanding GoldenEye 007 for Nintendo 64, Haloraises the bar for console first-person shooters. All console action games willbe measured against Halo for years to come. --Raymond M. Padilla Pros:
Features Reviews (1607)
Asin: B00005NZ1G |
$19.99 |
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The Lord of the Rings: The Two Towers Average Customer Review: Video Game (02 January, 2003) list price: $49.99 -- our price: $14.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review The Lord of the Rings: The Two Towers action-adventure game allows players to take control of the trilogy's action heroes--Aragorn, Legolas, and Gimli--with other members of the fellowship taking an active role during gameplay. Players battle a variety of Orcs and square off against vicious boss monsters including the Cave Troll and Saruman. A tactical gameplay system encourages players to react quickly and be strategic with their selection of characters, weaponry, and combat moves. ... Read more Reviews (97)
Asin: B00007E1OB |
$14.95 |
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All Star Baseball 2004 Average Customer Review: Video Game (04 March, 2003) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review All-Star Baseball certainly lives up to its name. It offers the largest stable of former greats, some 50 in all, and it even offers many of the standouts and stars from the old Negro Baseball League. Its obvious Acclaim decided the best way to deal with the competition is to match it in terms of baseball prowess, but at the same time, outdo them in terms of extras: All-Star throws shovelfuls of extras. Extras like a trivia game, stadium tours, and DVD content. It even includes classic ballparks, just in case you really miss Shibe Park. There are seven fantasy ballparks in currently baseball-free North American cities, and you can pick and choose from over 30 mascots, making the expansion team options all the more interesting. All-Star also offers a deep franchise mode that rivals text simulations like Over the Top Baseball. Baseball lives and dies by the pitcher/batter duel and All-Star has you covered here. How? By offering every option the competition can muster. You can use a cursor system (like MVP Baseball), a timing based system (less realistic, but good for new players), and a system like High Heat where you have to watch the ball carefully (most realistic). Each system works but the cursor-based option could is sub par: the information regarding where and when to swing appears too late. The gameplay has other flaws. Fielding feels soft, unresponsive and slow, and the AI is stupidly aggressive at times: stealing when it shouldn't and slugging when a sacrifice is called for. All-Star has good graphics--not the best available but very good and the animations are all smooth and lifelike. You can even identify many players by their batting stance alone. The audio is a standout, specifically the commentary, which is accurate, insightful, and even includes entertaining side conversations about the rules and quirks of the game. All-Star isn't quite the best baseball game you can buy for your console system, but it offers the best overall package if you aren't sure what you want. Good gameplay, good graphics, lots of options and extras, and a nice range of hitting options. Play ball! --Andrew S. Bub Pros:
Reviews (21)
1. Zone and Timed-Hitting modes are broken (i.e."too many pop ups"). Myth. In ASB there are a variety of hits. I see hits down the line, Texas-leaguers, foul-backs, broken-bat hits, lined-hits and grounders to all fields. I have to question people complaining about not getting enough hit variety. One tip I'd like to offer is: Press the X button to activate the power swing on Timed or Zone-hitting (at least once per at bat). You'll notice more hits lined to all fields, unlike on contact hitting, where hits are mostly up the middle. 2. Pitch speeds are too fast. Truth. You make adjustments. There's no shame in starting the game on Rookie level, where you're given more leeway to make solid contact, and working your way up. The timed-hitting mode is a great way to adjust to the realistic speed of the pitches. A batting-practice mode is also included in the game. 3. The pace is too slow. Half-truth. Then this game is simply not for you. If you find baseball boring on TV or radio, you probably won't like ASB since it's almost a dead-on simulation of a real baseball game. The on-field presentation is terrific. The players, the stadiums and the umpires are all lifelike. Sometimes you have to pinch and tell yourself it's not the real thing. The announcing game is the most detailed out of all the console baseball games. Thom Brennaman and Steve Lyons go into at least one deep conversation about a recent MLB topic per game. Overall, this is as close to a simulated broadcast you're going to get in a videogame. 4. Too many homeruns. Half-truth. It really depends on your skill-level. Obviously, on lower difficulty levels (Rookie, timed-hitting), the higher the amount of homers occur. On higher difficulty levels (All-Star, cursor-hitting), homers are less frequent. I get a realistic amount (1-3) in one game on zone hitting on All-Star difficulty. 5. Base-running controls are hard. Myth. It's actually quite easy. To move one base-runner, you hold the advance button Y (or to retreat hold B) and then press the base button on the gamepad (eg.Right=firstbase-runner). To move all base-runners, you press the L-trigger to advance, R to retreat. I'll admit it took me a few games to get use to this system. 6. Franchise mode has a few kinks in it. Truth. There's a trading bug that can cause some frustration. For example, if you trade two players for three players (i.e.you get more players in return), the third player disappears from the game. Because there's no list for excess players, the CPU removes the traded player. One tip obviously is to save the game before making any major trades. Another tip is to free-up space on the active roster (by sending down players to the minors) before making the trade. Another bug is the "position-integrity"bug. The rule is that you must have all the positions on your team filled, including backup corner/middle infielders, or else you'll be frozen on the GM-setup page. The solution is to find a way to fill that position, whether it's through a minor league call-up, free agency or trade. 7. Fielding is difficult. Myth. As an experienced gamer, I find it plays just like any other baseball game. One thing useful is future throws. You press the base you want to throw to before picking up the ball. Consequently, doubleplays are pretty easy to turn. There's an issue with aligning the fielder with the ball indicator (the circle thingy that shows where the ball is going to land). Sometimes you have to place the fielder in front of the indicator instead of in the middle (I suppose it all depends on the trajectory of the ball hit). For the most part, fielding is pretty straightforward. 8. Pitching is too easy. Half-truth. The pitching system simply comes down to selecting the pitch-type, picking a spot on the strike zone and pressing a button. The ball goes correctly to the spot where you targeted the cursor. One complaint is that the aim is too accurate. Pitchers with good control like Zito and Maddux will hit their spots very frequently. But when they begin to tire, they lose a bit of accuracy. When their fatigue meter is nearly depleted, they'll start to hang pitches down the middle of the strikezone. There's also the option to turn off the pitching-cursor to make pitching more challenging. 9. There are glitches in this game. Truth. Baseball is a complex sport with a lot of gray areas concerning the rules and the intricate physics of the game. So, it shouldn't be surprising to see something bizarre occur in a baseball videogame (since we sometimes see them in real life!). In ASB, fielders will suddenly pick up a ball 10ft away from them without budging. This may be related to a vacuum effect that fielders seem to have. The CPU AI plays a good game but they occasionally throw to the wrong base. Hitters will appear to hit balls out of the catcher's mitt. I've seen other really strange things (that probably belong on the TwilightZone) but these flaws normally don't affect the outcome of a game. 10. The game is loaded with fun extras. Absolute truth. It includes a home run derby, scenario mode, schoolyard-pickup mode, stadium tours, a quiz game, player interviews (BuckO'Neill,CalRipken,DerekJeter), an All-TimeLegends roster (Ruth,Cobb,etc), a NegroLeague roster(Satchel,Josh,etc), create-a-player mode, and a franchise mode which includes an in-depth expansion option, where you get to choose from one of 25-30 cities vying for an MLB team. You're definitely getting bang for your buck.
Maybe spending only a week is too short to adjust to the way you need to control the tilt and position of the batting cursor at the same time, but it just seemed too much to me.You should be able to handle where the ball goes by timing your swing, but that's just me. The only other area that I had a complaint with was the announcers.It really started to get repetitive about every 5th inning. The high points are graphics and simulation.Unless you understand the concept of the Rule 5 draft, don't even try and turn it on.It's a little difficult for the common fan to understand, and the way that it's encorporated is a little difficult as well. ... Read more Asin: B000083DZS |
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Star Wars: Knights of the Old Republic Average Customer Review: Video Game (21 July, 2003) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Star Wars: Knights of the Old Republic takes place just a few years after the Mandolorian Wars, thousands of years before the events in the Star Wars movies we know and love. Two Jedi, master Revan and his apprentice Malak, led the Republic's forces to victory and pursued the Mandalorians into deep space only to return as Dark Jedi at the head of a huge fleet of Sith warships. Only the Force powers of the Jedi Bastila prevented the Sith from overwhelming the Republic's weakened forces. At the start of the game Malak has usurped control of the Sith by betraying Revan and has attacked the ship carrying Bastila and yourself. In true Star Wars style, the game begins with a bang. The storyline could have been a standard coming-of-age yarn but is instead a genuinely interesting adventure told with humor, compassion, and respect for the source material. Your character has a mystical bond with Bastila, and the two of you share some kind of connection to the Sith villains Darth Malak and Darth Revan. The game's planet-hopping adventures are driven by your exploration of these connections and how they relate to your larger goal of discovering the source of the Sith's sudden fleet. During your adventure you can explore side quests minor (such as racing swoops or gambling) and major (such as uncovering the fascinating back stories of your companions). Star Wars fans will get a kick out of the rich lore introduced in the game, particularly the Tatooine storyline that reveals the origin and history of the Sand People. Gameplay is an abbreviated form of Wizards of the Coast's d20 Star Wars RPG game system--anyone who has played Dungeons & Dragons will be familiar with the abilities, stats, feats, and bonuses in this game. The player creates a character as a member of one of three starting classes (soldier, smuggler, scout) and then later chooses a Jedi class (guardian, consular, sentinel). Joining the player's character are other Jedi, warriors, thieves, droids, a wookiee, and even a Mandolorian. Unlike the faceless non-player characters of other games, each member of the supporting cast has an intriguing history and even agenda. Up to two of these other characters can join your character at any time. Depending on who you chose to take with you, new dialogue and even intra-party arguments come into the game (put the Mandalorian veteran with the Republic patriot and you'll see sparks fly). Combat is real-time turn-based, meaning the turns are seamless but the player has the option of pausing the action at any time to issue orders or direct any character to use a certain Force power, ability, feat, or item. Graphics range from adequate to exceptional. Building and character models are not impressive--about what you get in GTA 3. Lightsaber graphics and environmental effects (like waving grass, clouds, and weather) bring the world to life. Battles are just brilliant, with characters pumping out blaster fire at Jedi who dash, dodge, and even deflect the bolts back toward their assailants. Complete with sounds straight out of the movies, the thrilling combat is pure Star Wars. All in all, Star Wars: Knights of the Old Republic is a masterpiece of Star Wars gaming. The pacing, balance of action and dialogue, clever puzzles and quests, and loving attention to detail have set the bar very high for role-playing games in general and Star Wars games in particular. Consider this a must-have game.--Mike Fehlauer Pros:
Features Reviews (448)
Asin: B000067DPM |
$19.99 |
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NBA Street Vol 2 Average Customer Review: Video Game (29 April, 2003) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (45)
Pros -Great Old School Ballers Cons -Horrrrrrrrribbbbbleee graphics Mindue, there haven't been any EA games that have been on Xbox live, at least none that i recall. Uhhhhhhhhh...No! I hope this review was helpfull. ... Read more Asin: B00007UHEQ |
$19.99 |
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Enter the Matrix Average Customer Review: Video Game (16 May, 2003) list price: $49.99 -- our price: $9.98 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (177)
Asin: B000088KH3 |
$9.98 |
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NCAA Football 2004 Average Customer Review: Video Game (17 July, 2003) list price: $49.99 -- our price: $19.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (21)
Asin: B00009KX79 |
$19.95 |
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Spider-Man Average Customer Review: Video Game (19 April, 2002) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Spider-Man: The Movie brings your friendly neighborhood web slinger to life with engrossing realism, proving that a superhero game of such complex nature can be achieved with nearly flawless and nonintrusive gameplay. Be it wandering the city's environs in search of villains, or just checking out your surroundings by web-swinging high above them, you truly can do whatever Spider-Man can. It's all here: high-flying aerial battles, the ability to web up and yank your enemies close for pummeling, and the capacity for crawling or web-zipping up, down, and over any surface--and that's just for starters. All in all, this is one involved game that does not fail to live up to the hype. The game parallels the motion picture's story line, steering you through a progression of challenges that begins with the hunt for Uncle Ben's murderer and ends with a final showdown with the Green Goblin. You begin as Peter Parker dressed in his wrestling costume and must defeat a variety of thugs throughout each level before advancing to the next set of challenges. The game gets progressively tougher as you encounter, in turn, Shocker, the Vulture, Scorpion, and, of course, the Green Goblin. Visually, Spider-Man is a treat: cityscapes unfold in realistic detail and are enhanced by sunlight shining between buildings; cutscenes offer seamless animation; interiors are painstakingly re-created; and Spider-Man and his enemies are well rendered, moving about the screen in clean fashion. As an added bonus, most characters are voiced by their movie counterparts, and the training mode features the sarcastic wit of Evil Dead star Bruce Campbell. --Larry White Pros:
Note: This review refers to the PlayStation2 version of this game. ... Read more Features Reviews (107)
Asin: B00005U8TR |
$19.99 |
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NCAA March Madness 2004 Average Customer Review: Video Game (20 November, 2003) list price: $49.99 -- our price: $6.98 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (21)
The gameplay itself is intuitive and entertaining, if a bit repetitive.I went to a small school back East, and decided to play them through a few seasons.I was surprised at how much tension and drama there was once I actually made the Big Dance.That the game generates a random non-conference season for you adds some excitement, as it's fun to see who you'll be playing each season. However, the focus of my problem with this game, though, is in Dynasty mode, which I consider to be the heart of a sports game.EA Sports seems to have ported over a very basic part of the NCAA Football dynasty engine, and it just doesn't translate very well.First of all, the features in recruiting aren't as deep, so it feels like you're playing a stripped down version of NCAA's recruiting engine.Second, and more important, while it's great for football, where you can recruit 15 or so players, in basketball you can only go after 4, maybe 5 players.As a result, the energy of the recruiting process is totally different.It should be more high-pressure, but it winds up being less interesting, especially if you play with a smaller school that will run out of recruiting points. Watching my players develop was interesting, but it never captivated me the way it did in NCAA Football 2004.There, I actually bought Madden 2004 only so I could see where my players were drafted.Haven't played a down.I thought I'd do the same with March Madness, but it just hasn't been interesting enough to go to the trouble.By the way, I don't even know if there's a trophy room in MM, but if there is, it's not as good as in NCAA Football. The bottom line:The gameplay is fine.However, if you love NCAA 2004, and want to see how a great Dynasty mode translates to college hoops, you'll be disappointed by March Madness 2004.
Asin: B00009X3UY |
$6.98 |
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Outlaw Golf Average Customer Review: Video Game (14 June, 2002) list price: $49.99 US | Canada | United Kingdom | Germany | France Reviews (60)
Asin: B0000664JH |
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