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| Toys - Age Ranges - 12-14 Years - Video Games - Sega Dreamcast - My top 25 Dreamcast games (out of 57 that I own) |
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NBA 2K1 Average Customer Review: CD-ROM (03 November, 2000) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review Players who thought that NBA 2K was good are in for an evenbetter game of hoops this time around with NBA 2K1. Almost every area ofthe franchise has improved, and now players can hop online and challenge someonein Sioux City, Iowa--or anywhere else--if they please. Player faces are much more recognizable, and the resolution and detail of thecourt is higher than it was before. The coaches, too, are more animated--raisingtheir hands in the air as a three-pointer goes up and in--and the crowd is morethree-dimensional and lively. During the game, players will encounter better defense against lay-ups; also,they'll have to break down defenses with quick passing, and post up and backtheir way to the basket. On defense, the computer always looks for easy buckets,which forces players to double-team opponents and keep scorers to theoutside. Franchise mode is the icing on the cake, as players can draft a team, and signtheir own players and free agents by making offers and orchestrating trades. Afew more special offensive moves would have been nice; but, as is, this is amust-have title for fanatic and casual b-ball fans alike. --Robb Guido Pros:
Features Reviews (70)
Asin: B00004T4XM |
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Resident Evil 2 Average Customer Review: CD-ROM (13 December, 2000) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Face your fears in the ultimate test for survival. Something is desperately wrong in Raccoon City. A mutagenic virus has broken loose, and the entire town is infested. Bloodthirsty zombies now overwhelm the community. When Leon and Claire arrive in town, their nightmare is just beginning. Now, you control their destiny. ... Read more Reviews (13)
Asin: B0000541Z7 |
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Tony Hawk's Pro Skater 2 Average Customer Review: CD-ROM (10 November, 2000) list price: $44.99 US | Canada | United Kingdom | Germany | France Editorial Review The original Tony Hawk's Pro Skater was so close toperfection that the idea of dramatic improvements in the sequel seemedpretty far-fetched, but Tony Hawk's Pro Skater 2 offers so muchmore that it almost puts its predecessor to shame. The graphics arevastly improved, there are tons of new tricks to pull off, and the gamehas more secrets than the CIA. Even if you played the original todeath, there's enough new stuff here to keep you occupied for months tocome. Pro Skater 2 is all about customization. You can still play asone of the real-world skaters represented in the game, such as SteveCaballero, Elissa Steamer, and Mr. Hawk himself, but the real fun comesfrom creating your own skater and rising up through the ranks. As youconquer the massive skate parks included in this release, you rack upcash to be spent on pumping up your stats or adding new tricks to yourrepertoire. You can specialize in verts, concentrate on your streetskills, or take a more balanced approach, and the addition of manualswill let you string together tricks from either category to rack upsome amazing scores. The custom options extend to a complete skate-parkeditor that is easy enough to use that we were creating basic arenas inless than 15 minutes. It's a thoughtful addition to one of the mostpurely entertaining games ever released. --T. Byrl Baker Pros:
Reviews (59)
Asin: B00004TEXF |
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Dead or Alive 2 Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review While you may not be familiar with the original Dead or Alive--arun-of-the-mill fighting game most famous for the bouncing breasts of its femalecombatants--the sequel Dead or Alive 2 is a major-league contender thatranks up there with genre giants (including Soul Calibur and theTekken series). Dead or Alive 2 features drop-dead gorgeous visuals, with gracefullyanimated 3-D characters rendered in great (and in some cases, downright naughty)detail. Not merely scenic backdrops, the lavish 3-D arenas are also highlyinteractive: fighters get slammed and thrown against walls, and, in some cases,they can be thrown through windows and off ledges, with the camera viewpointfollowing the aggressor as he or she jumps down to the lower level of the arenato continue the punishment. A game that plays as good as it looks, Dead or Alive 2 sports a richcombat system that's heavy on the counterattacks. Gameplay moves along at ablazingly fast pace, and the simple controls are easy to pick up on and makeexecuting combo moves a breeze; this is a brawler that both button-mashers andhardcore gamers will enjoy. Unlike other fighting games which contain hidden features that must be"unlocked," Dead or Alive 2 pretty much lays all its cards out on thetable from the start. There are 12 fighters to choose from (each with at leastone alternate costume) and seven modes of play are available (including tagbattle mode and a two-on-two battle royal that up to four players can join).--Joe Hon Pros:
Reviews (89)
Asin: B00004KHAG |
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Worms World Party Average Customer Review: CD-ROM (11 May, 2001) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review In Worms World Party, players control each of the four wormsindividually as they lead them into battles across a variety of missionsand a number of dedicated online locations. You can use whatever weaponscome to hand to eradicate the rival worms. A wealth of weaponry--includingbazookas, grenades, and a sheep launcher--are available. Adverse weatherconditions can affect the trajectories of projectile weapons, creating agame of genuine skill. Worms World Party features a new editor to create and edit your own missions. You can place them on the Internet for others to download. With 20 new multiplayer missions, players can now team up with a buddy on cooperative missions. Plus, there are 45 amazing single-playermissions--from puzzle style to real-time action. The Wormopaedia gives youan extensive catalog of weapons, tips, and mythology. Additional specialeffects round out this fun and addictive game. ... Read more Reviews (5)
Asin: B00005EAY6 |
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Dave Mirra Freestyle BMX Average Customer Review: CD-ROM (26 November, 2000) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review If you're into freestyle stunt games that are similar to the TonyHawk's Pro Skater series (a necessary comparison), you might find, with alittle patience, that Dave Mirra Freestyle BMX is a surprisingly goodone. It doesn't offer much more than the established fly-and-trick formula, butit's still a fun ride. In general, this game calls for quicker thumbs and more precision than othergames in the genre, but it also provides a greater sense of accomplishment tothose who get up to speed. The animation of your rider's backflips, grinds, andother aerial maneuvers looks startlingly realistic; and, with 1,300 tricksavailable, chances are that you'll always find a new way to fall off your bike.Most levels are huge and designed so that you can pull off many stunts pertrack. In fact, you must complete some of the harder stunts to win sponsors fornew gear. For all of you kids who are into aggro music, Dave's game featurespopular four-chord acts Social Distortion, Rancid, and the Deftones, as well asrap group Cypress Hill. On the downside, the game's visuals just don't look tremendously better than thePlayStation version. Although they're nicely rendered and decently animated,none of it screams, "128-bit pixel-pushing processing power!" While it won't stun anyone with its originality, Dave Mirra Freestyle BMXoffers an interesting twist on the burgeoning freestyle-stunt genre. --MarkBrooks Pros:
Reviews (16)
Gameplay: The controls are easy to learn but hard to master(Wich makes the game fun but challenging). The Graphics are awesome, honestly i havent seen better. The Levels are amazing, They let you do challenges from amatuer, pro, and hardcore wich give you hours of fun challenges. Honestly, this proves that an E game can still be fun. YOU HAVE TO GET THIS GAME.You dont know what your missing out on if you dont
Asin: B00004TJDJ |
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Metropolis Street Racer Average Customer Review: CD-ROM (21 January, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review With Metropolis Street Racer, you can drive 40 licensed vehicles from 14 manufacturers, including Mercedes-Benz, Toyota, Renault, Rover, Mitsubishi, Alfa Romeo, Peugeot, Honda, and Ford. Two hundred different routes through Tokyo, London, and San Francisco offer 15 square miles of 3-D scenery that's been created from more than 40,000 photographs and 400 hours of video footage. Play in several game modes, including street race, timed run, head-to-head, model street race, model championship, challenge, and championship. Race solo, or against a friend via the split-screen mode, or see how you compare against online speedsters by uploading your performance in the Internet hot lap to get rated in a league. Road-handling dynamics and car physics are affected by changing weather conditions, including fog, snow, and rain. "Real World Time" allows the gamer to race at the correct time of day in each city. Metropolis Street Racer's authentic engine sounds were recorded from a wide range of cars; but, if motor purr isn't enough for you, you can listen to techno, dance, rock, jazz, or country music while you race through the city streets. ... Read more Reviews (41)
Really a sad disapointment. The graphics are okay but the game play SUCKS!! Avoid this like SARS
The graphics in this game are good although when youre driving at night its hard to see and apprantly it rains in tunnels. The views are good except they should have had one from the driver's viewpoint. Other good points about the graphics are when u shift gears (auto. or man.) u can see the driver shifting. Also, the tires can and will smoke when they should and the right tires too. If u press start and put the tv camera on it like ur watching someone drive and when u do donuts and fishtails it looks pretty cool. Overall the graphics are really good. 9/10 The music for the most part sucks, however u can turn the volume to 0 and either just here ur engine and the other cars' engines or u can listen to ur own music on something other than ur dreamcast. The engine sounds may seem repetitive, but i noticed between the mustang and the skyline, they sound the same except the mustang has a whistling noise when it gets to around 60mph, thats the only i noticed but im sure there are more small differences like that. The sound changes when ur view changes. With the TV camera u cant here the engine but u can hear everthing else. When have the view from the bumper the engine is loud. when u have the outside view then it sounds just like any of the other cars. As the other cars get closer they sound louder. This definitely helps alot. U will here ur tires squeak when ur burnout or skid and u will here the rain as its falling. Sounds good, 8/10 When i first got this game, i thought that i was ripped off, u start of with 3 really crappy cars. As the game went on i got better cars. The first few chapters are pretty boring, but once u get some better cars the game will get better. Eventually u will end up with cars like the 300zx, supra, rx-7, mustang, and of course the skyline gt-r. And as for the people who think the cars in this game are slow, read the features, 40 licensed SPORTS cars, not supercars or f1 cars. and besides, these arent very accurate versions of these cars, in a good way of course, i have gone 180mph with the skyline, and 185 with the supra. And besides, what other racing game will allow u to drive a lawnmower. (I think i got to 100mph with it) Ive had the game for almost 2 years now and i still play it every once in a while. Once u get into the game u wont be able to get out of it. U will also get better as the game goes on so dont worry about the difficulty. The kudos system is not bad at all and there are ways to easily stack up on them. Fun to play, 9/10 Overall i would have to give this game a 10/10. I dont recommend renting this game though. Buy it and give it a chance, u wont regret it. ... Read more Asin: B000035YBQ |
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Rayman 2 Average Customer Review: CD-ROM (24 March, 2000) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review Rayman 2: The Great Escape packs more charm and surprisesin a single level than most games can muster in their entire length. This 3-Dplatformer is designed in the same vein as Super Mario 64 for theNintendo 64and the Gex serieson the PlayStation. With the notable exception of SonicAdventure, Dreamcast owners have suffered through a dry spell whenit comes to action jumping games on the 128-bit system. Rayman 2was worth the wait. The back of the case describes Rayman 2's graphics as "lush," butthat may be an understatement. The game's environments and effects areimpressive. We were awed by the amount of detail that has been designedinto many of the game's environments. Perhaps more amazing is that thegame suffers no slowdown despite the high-resolution visuals. Pretty graphics aside, Rayman 2 delivers solid gameplay that willsuck in both casual and hardcore gamers. The controls are intuitive andspecial moves are easy to pull off. Rayman has a limited set ofmoves--basically he can run, jump, and shoot energy balls. Analog speed controlis fully implemented, letting users pounce through a field ofbutterflies or tiptoe around a sleeping guard. Several puzzles arescattered throughout the game, but they are so ingeniously designed thatyou'll never feel overwhelmed by their complication. We were hard-pressed to come up with many drawbacks to this game. Oneslight flaw is the camera angle, which can sometimes interfere with yourability to accurately control the on-screen action. Fortunately, thiscan usually be amended with a few quick presses of the camera controlbuttons. Other than that, Rayman 2 is as good as it gets in thisgenre. Better still, Dreamcast owners get a special bonus: this versioncontains some extra levels you won't find anywhere else. If you havemultiple systems, this is the version to get. --T. Byrl Baker Pros:
Reviews (28)
Asin: B00002971H |
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Sega GT Average Customer Review: CD-ROM (01 September, 2000) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review When we first popped in Sega GT, we were a bit skeptical. Itdoesn't just resemble the layout of Gran Turismo for the PlayStation;it's almost identical to it, from earning licenses to having your own garage andstocking it with brand-name cars. But the more we played, the more we fell inlove with Sega GT's silky graphics that speed along with only theslightest blurring at night. The scenery is so distracting that most playerswill have to remember to keep their eyes on the road. Usually, racing games can get pretty tiring, but Sega GT will hold mostplayers, mainly because there are so many licenses you can earn from the automanufacturers in the game, including Mazda, Suzuki, and other mostly Japaneseauto makers. One of the coolest features here allows you to create a car fromscratch and then see how it stacks up on the track--chances are your firstdesign won't do well. A little more reflection and other effects would have better integrated the carswith their surroundings, and some star-studded songs sure would have been preferable to the game's generic soundtrack. --Robb GuidoPros:
Reviews (37)
Eventually, I got used to it and mastered the game. The scenery is the best I've seen. I constantly find myself staring at themassive buildings, rocky canyons, instead of the road. Very great visuals, very slick. The prize of this game is Championship mode. It is amazing. You can buy lots of licensed cars, tune them to perfection, then race them. The idea to get licenses in order to unlock new circuits can be good, but when you just underqualify by .20 seconds, boy it's frustrating. The single race mode is very nice, and adds to the replayability. A very cool part is the "carrozerria" (like a pizzeria), where you can build your own car. But you have to have licenses to do that by racing, blah blah, and you have no more than 3 customizations to build your own car. The CPU doesn't offer that much of a challenge. For example, I was in a Cappucino in an Open race. The Cappucino had only 64 HP and around 600 CC. I raced a Ford Mustang, which has around 400 HP and 5000 HP, and he won by about 10 seconds. And another time I raced someone with the same exact car and I beat them by 5 seconds. Stick to Time Attack for a fun challenge. All in all, a decent racing game. One of the best I've played since Gran Turismo 3. If you have a tight wallet and you want a good racing game that'll keep you occupied for 10-20 hours, pick this one up.
Asin: B00004SR5N |
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Dynamite Cop Average Customer Review: CD-ROM (03 December, 1999) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Fresh from the arcades, Dynamite Cop is a no-holds-barred, fast-action fightinggame that will keep you entertained from the moment you power up your Dreamcast. The gamebegins with the kidnapping of the president's daughter on a cruise ship. Your goal is to rescue herfrom a gang of strange-looking thugs by kicking, punching, and shooting your way throughmultiple environments of the cruise ship. While single-player action is adequate, this game truly shines during the dual-player mode. Withenemies attacking from every possible angle, the onscreen action can be overwhelming at times.Almost anything onscreen can be used as a weapon--and we do mean anything. Forexample, in one scene the fighting takes place in a public restroom. Let's just say that the urinals onthe wall make wonderful weapons. Other innovative weapons include a vacuum cleaner, a couch,and--egad!--even a fish! Dynamite Cop is instinctive and easy to use. Advanced gamers will likely breeze throughthe three distinct missions in this game, while casual gamers will appreciate the simplicity.--Brett Atwood Pros:
Reviews (30)
Asin: B00000K4C7 |
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Worms: Armageddon Average Customer Review: CD-ROM (21 December, 1999) list price: $44.99 US | Canada | United Kingdom | Germany | France Reviews (20)
This game allows the player to customize their own teams, from choosing team names and member names to even choosing the voices of the worms, from dialects, like Redneck, to foreign languages, like French. Unfortunately, the voice changes affect all team, and not just each one, but it's still fun to hear different voices whine or taunt. Many of the missions in the game require time and patience, but the odds are in favor of the computer in this game. While you're struggling to try to aim your weapons precisely, the computer rarely ever has any problem trying to injure or kill you. This game is more fun to play with other players, for a grand total of four teams. There are a few missions that are extremely hard in this game, so remember to save your progress and reload your game often if you wish to get high medals in this game. The options in the game vary from free play, which starts you right off to just kill the computer's worms, to training sessions with different weapons, customizable scenarios, and last, but not least, the missions. The missions often require you to do more than just kill the PC's worms, from retrieving specific items to just surviving the time limit, so that's where the strategy comes in the most. The antics of the worms are humorous, but the graphics are very cartoonish, especially the backgrounds and landscapes in the game, which are usually destroyed as you play. My main problem I had though, is the instruction booklet was vague on the abilities and directions of many weapons, so it took a lot of time to figure out how to utilize them most effectively. The music is very simple, and after a while it just get's annoying, because it's so repetitive. There were times the game would freeze momentarily as the Dreamcast would load up the next soundtrack, so I found myself just turning off the music instead, replacing it with my own music from a stereo. It can provide a lot of fun, especially for the younger demographic who isn't looking for any serious storyline! I primarily used it as a party game for friends, since the ability to allow four players to play, while others can be entertained by the antics is quite appealing.
Have you ever played a game that involves worms at war? That's what Worms Armageddon is. The sequel to Worms and Worms 2 and prequel to Worms World Party, the third installment is my favorite. Let me give a quick run-through. The game is all about worms using weapons to screw each other over. Simple enough for you there, Mister Game-Hating Politician? The main objective is to strategically place your little dirt lovers around the battlefield, all in hopes that this location will cause the enemy to snuff it. Anyway, on to the standings. Graphics-wise, this game is marvelous. The game is almost entirely 2D. The only 3D part is the little cinematic at the beginning. The 2D styling gives WA a retro feeling. Kudos to MicroProse. 5 out of 5. Funny voices and war music (kinda) makes for an awesome and hilarious soundtrack. 5 out of 5. Replay? It'll keep you coming back for more. 5 out of 5. Buy Worms and blow up the little no-pods.
Asin: B00001OX4N |
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Prince of Persia Average Customer Review: CD-ROM (05 December, 2000) list price: $44.99 US | Canada | United Kingdom | Germany | France Reviews (4)
The game is a game designed for "the thinking gamer." Thats right, if you're one of those that get headaches from thinking while playing games then pass this one up. The game is loaded with action but you'll have to use your brain to discover what to do. I can't tell you how much fun and challenging this is. The only downfall is that when you discover what to do it will no longer be challenging after you beat the game. The graphics are decent and you do get the Arabian atmosphere when you play. This is a game for the gamer that wants a true challenge. If you're not into thinking then you can pass this one up.
Asin: B00004YUBK |
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NBA 2K2 Average Customer Review: CD-ROM (28 October, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review When Sega decided to discontinue the Dreamcast, it opted to make itsexcellent sports titles available for other consoles. And not a moment too soon.Competition is always good and Sega Sports titles, like NBA 2K2, are someof the best in the business. NBA 2K2 features all the teams, rosters, and, most importantly, rulechanges (like the now-legal zone defense) found in the real NBA. Player faceshave been mapped to realistic body types (complete with tattoos), so you canidentify a big man like Shaq or a speedster like Iverson without looking attheir numbers. The game takes full advantage of the graphics-rendering power ofadvanced consoles by including better texturing, lighting effects, facialanimations, and a higher polygon count to make sure all the jukes, spins, jumps,and dunks are as realistic as possible. The audio is also good, particularly theplay-by-play, which is accurate and speedy. The controls are intuitive--even for people used to the Dreamcast--especially inthe area of on-the-fly play calling. You can now use the right analog stickinstead of the digital pad, so now you don't have to take your thumb off themain controls (left analog stick) to call a new play or change formations. Othercontrols let you quickly and fluidly box out your opponent, spin, shoot, pass,fake, and dunk. There are also eight street-ball courts, and this addition makes for almost anentirely new game. In this respect it is the equal of the EA Sports NBA Liveseries. But NBA 2K2 surpasses EA's title with its excellent AI. This gameis challenging, satisfying, and fun in both single and multiplayermodes. --Bob Andrews Pros:
(This review refers to the PlayStation2 version of this game.) ... Read more Reviews (62)
A BY FAR great improvement over 2K1 which suffered with control issues and over strict gameplay. This is a must have and the intro is so cool I watch it every time I play the game and never get tired of it! When you finish playing NBA 2K2 you can truly say "I love this game!"
Asin: B00005ME6A |
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NFL 2K1 Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Features Reviews (122)
Asin: B00004T4XK |
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NFL Blitz 2000 Average Customer Review: CD-ROM list price: $49.99 -- our price: $5.29 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review "No refs. No rules," boasts NFL Blitz 2000, making it clear that this game is nottrue-to-life football simulation. The game disregards strict realism in favor of outrageous moves,bone-crushing tackles, and jaw-dropping plays. And you'll need those big plays: a first down in NFL Blitz2000 is 30 yards, and there aren't any rules against pass interference. The gridiron action is enhanced by the voices of the players. A safety who body-slams a wide receiver willstand over the writhing body and jeer, "You're in MY house, sucka!"A sacked quarterback may limpaway, wailing, "I think it's broken!"Even the game's announcers get in on it, gleefully pointing out thatyour star running back just got clobbered. So NFL Blitz 2000 is the perfect game to play with your buddies. It's fast, fierce, and quickly getseveryone talking trash and slinging taunts. Up to four people can play at once, two on each team (eachplayer needs their own controller). Fans of deep, realistic football strategy should check out NFL 2K. But fans of the kind of football foundin highlight reels will love NFL Blitz 2000.
--Michael Fehlauer ... Read more Reviews (16)
First downs are 30 yards, there are no penalties, there's no kickoff, and there is no realism involved as far as athletic ability of the players.For example, if you complete a pass from Young to Rice (remember, this is 2000!), and Rice has the open field, two defenders are actually able to catch up to Rice and tackle him.This is flat out ridiculous, even for an arcade game.Ditto Terrell Owens and Tim Brown, and I was able to stop other wideouts with linebackers just by squeezing the turbo button. The emphasis is obviously on bone-crushing tackles, but after an hour of play, the only really enjoyable aspect of this is the ability to cheap-shot the offensive players long after the ball is whistled dead.The field-goal kicking system is particularly vexing, as it was apparently designed by a chimp with ADD, and requires eight espresso-mochacchinos in order to maintain the twitch focus required to accurately split the uprights. Overall, I see this as a fun arcade game for younger kids not up to simulation-level gameplay, and guys/gals who just want to have fun beating each other's players up.Me, if I want to beat up some guy, I'll play Soul Calibur.
Asin: B000028U2F |
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Jet Grind Radio Average Customer Review: CD-ROM (10 November, 2000) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review In Jet Grind Radio, you play a whacked out kid who's completelytorqued off about the system. It seems that the city of Tokyoto is not terriblykid-friendly and wants to keep things neat and pretty. You, the skater punk,figure that the only way to rebel is with your inline skates and a couple ofcans of Krylon. That kind of attitude can lead to trouble when you're in thereal world; but, in the world of Jet Grind Radio, there are no paintfumes, and it's all done in the name of fun and scoring points. Jet Grind Radio's gameplay has some of the feel of Crazy Taxi. Asyou skate, you see little floating arrows that indicate where you should go (andwhere you should be tagging). Also, like in Crazy Taxi, the pace of thegame is absolutely nonstop. There is moving traffic in the street, and nearlyeverything can be jumped, hopped, or ground. Underscoring all of this action isa DJ at the local hip-hop station, who spins cool tunes while you tear up LittleTokyoto. The game starts out with a training course that's designed to bring you up tospeed. Pay good attention to this section; it teaches you the basics, and you'retested on one of the lessons right away. Learning how to hop over obstacleswhile keeping a rail grind going is particularly helpful. After graduating into the real game, you have the option of going it cool oreasing up and figuring out how to do the flips, splits, and other midair anticsthat make this game so much fun. Once your skating skills are set, you'll learnthe spray-can side of things. You pick up cans of paint as you maneuver around(keep your eyes open--some cans are placed in those hard-to-reach places, sothat you'll have to catch serious air to get them). After securing your fill,use the left trigger and the analog to spray as you pass by areas that have beenindicated by the arrows. The game's tunes are right on schedule. Much of the Japanese soundtrack has beenretained, with new tunes rounding out the selection. The new playlist additionsgive the game that special flavor that U.S. audiences crave: Jurassic 5, MixMaster Mike, and Rob Zombie, to name a few. Much about Jet Grind Radio has "classic" stamped on it; but, of course,liking it or not liking it will be up to the individual. With its freshcharacters, cool design, great music and audio, and high replayability, JetGrind Radio is likely to lodge itself into the library of many a Dreamcastowner. --Todd Mowatt Pros:
Reviews (91)
Asin: B00004S99S |
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Looney Tunes : Space Race Average Customer Review: CD-ROM (11 December, 2000) list price: $24.99 US | Canada | United Kingdom | Germany | France Editorial Review Looney Tunes: Space Race features eight all-time favorite characters, including Bugs Bunny, Daffy Duck, Taz, Sylvester, Yosemite Sam, and Wile E. Coyote. The 12 tracks include shortcuts, jumps, and traps, and there are over 40 competitive events. Players can pummel opponents with gags like the portable hole, falling elephants, retractable boxing glove, and instant storm. Up to four players can race at a time. ... Read more Reviews (12)
The graphics is the games only high point! The tracks have no barriers so you can FALL OFF ALMOST EVERY ONE. This makes for a steep learning curve and may be a turn-off for some. Back to the items, because there are so many to be used by you and the computer you never really enjoy the racing element. If you win a race its because of pure luck (i.e getting a useful item at the right time) and not due to skill...BIG turn off. With unforgiving AI opponents, lame items, gameplay based on luck and uninspired tracks you could make this a rental or a borrow from a friend...just don't but!! Mario Kart annyone?
Unfortunately, it falls a little flat in a number of areas.Control is consistent and acceptable, but the hover-scooters just don't do it for me.The tracks play like an extremely easy version of Wipeout.What was wrong with using karts?It's the control, which honestly might be a little TOO precise and TOO fast for its own good that makes the game seem monotonous.The easy tracks are far too easy and the rollercoaster tracks are all fairly similar in how they are played.For those of you who have played Crash Team Racing, you'll miss the variety, the jumps and mud bogs, the tight courses, the ones on ice, and the speedy ones with lots of obstacles. Second, there are a TON of power ups, and the computer, as in most kart games, cheats like crazy.The power ups always provide the randomness to the gameplay, but in this particular game, the near contstant beatings you'll take make the game unbearable at times, constantly stopping and starting again.That said, winning is a fairly simple matter.Get a bunch of rocket boosts, sit back in the middle or back of the pack where you're somewhat protected, and in the final stretch, blast past the competition.Works most of the time, and is a perfect example of just how talent and skill are devalued by this game. All this would be at least a little tolerable if the game held up to its promise of being an immersive Looney Tunes environment.True, the tracks will all look familiar to those of you who have watched enough Bugs Bunny cartoons (especially from the Chuck Jones era) to memorize the lines by heart, and true, the Acme powerups (straight out of a Roadrunner cartoon) are as cool and well done as any you'll see in any kart game, and yes, the characters are well animated, BUT, the game loses it's luster when, halfway through the first race, you've already heard all five of Daffy Duck's catch phrases.Woulda been nice if they would have given the characters, I dunno, maybe another twenty or so things to say AND if they wouldn't talk so much that you'll get tired of them and want to turn the sound down.Of course, their talking is usually in direct response to either using a power-up on someone else, or getting blown up yourself, which, as I mentioned earlier, happens about every ten seconds in some races. I picked this came up ... used, and that's an acceptable price for it.Unfortunately, the DC will die without the cart game that it should have had.It's obvious a lot of work went into this one, and it's a shame that usability testing didn't make this game everything that it could have been.
Asin: B0000568U4 |
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Shenmue Average Customer Review: Game Cartridge (10 November, 2000) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review To say that Shenmue is an anticipated title is an understatement;the game made huge waves in Japan upon its release, and American gamers havebeen waiting since then to see what the fuss is all about. It's a game in whichthe concept itself is the selling point. What if you could portray a young heroin a fully realized Japanese city? Would you like to participate in andinfluence an over-the-top kung fu-style action-mystery flick in your livingroom? What if lots of combat, cinematic flourish, detail, and a dash of romancewere thrown in? The game itself is awash in small details, crammed into a confined space. Thecity of Yokusuka circa 1986 is rendered beautifully in a short series ofneighborhoods that are long on detail even if short on variety. The story itselfis ripped straight from a chopsocky flick: you portray the young hero RyoHazuki, whose father (a kung fu sensei, naturally) is killed before hisvery eyes by a mysterious and frightening villain. Ryo must uncover the identityof the killer and fight his way through the city in an effort to avenge thiswrongful death. Shenmue's Yokusuka might be short on space--in total, it represents maybea square mile--but the detail is overwhelming. You can interact with nearlyevery person or object that you see; 300 citizens go about their daily routines,and whom you encounter is as much determined by where you are as when you arethere. Much of this interaction involves combat that ranges fromDragon's Lair-style reaction tests (such as timing a button press tododge an oncoming car) to freeform kung fu fighting. Further, each second ofreal time equals about a minute of game time, and Ryo has to be home by 11 p.m.each evening. The game moves at a brisk pace, and each challenge or battle feelslike a race against time. Some might say that gaming doesn't get shallower thanthis (you are essentially performing tasks and exploring, instead of gaming),but the game feels like no other and is ultimately satisfying by the time thatit all ends. In this way, Shenmue is more than a game--it's an eventthat's worth experiencing. --Andrew S. Bub Pros:
Reviews (300)
Asin: B00004S99R |
$19.99 |
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Crazy Taxi Average Customer Review: CD-ROM (04 February, 2000) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review If you think it's hard to flag down a cab in a big city, try driving one in Sega's zany straight-from-the-arcade port of Crazy Taxi. If you're one of the teeming fans who eagerly played CrazyTaxi in the arcade at a buck a pop, then this game is a must-buy, if only from a purely economicstandpoint. Even those who don't know the difference between Crazy Taxi and the long-runningTV series Taxi will immediately recognize the appeal of this game. In fact, this game is soimpressive and addictive that it should easily convince a whole new wave of buyers to purchase a SegaDreamcast. What's so hot about Crazy Taxi? For starters, the graphics sport the most impressive re-creation ofa living city ever seen in a video game. The level of detail is astounding and never ceases to surprise theplayer as block after unique block speeds by. The city is a distilled version of San Francisco with somelandmarks and neighborhoods left intact. Making it seem all the more real are apparent product placementsof real-world retail locations such as KFC, Tower Records, and Pizza Hut. And just about everything yousee on the screen is interactive: boxes, phone booths, and mailboxes topple when bumped or smashed,pedestrians leap and tumble out of your path, and the myriad of traffic attempts to avoid your erratichigh-speed antics. While some driving games brag about a lack of boundaries, this one delivers--playersdrive on the ocean floor, off the second floor of a parking garage, through parks, and down stairs. A helpfulhovering arrow points drivers in the correct direction, but you can truly drive wherever you want at anytime, making for tons of replay value. While the game is a direct port from the arcade game of the same name, there's plenty more depth in thehome version. In addition to the city that appears in the coin-op version, the Dreamcast version alsoincludes an entirely new city. Crazy Taxi includes a trunk-load of mini-games that help to teachdrivers how to perform the special speed boosts and maneuvers in the game. Though this game would be plenty exciting without any sounds at all, it has an adrenaline-pumpingsoundtrack supplied by punk crossover bands the Offspring and Bad Religion, as well as some good, ifsometimes monotonous, dialogue between the driver and the passengers. --Jeff Young Pros:
Reviews (204)
Asin: B0000488VP |
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TrickStyle Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review TrickStyle is one of the most stylishly pleasing games. And theDreamcast version really pumps out the pixels with fluid animation that effortlesslyfollows the hoverboard riders along the tracks. One of the game's designers recentlyexplained that the concept behind the game was for riders to find the path of leastresistance, taking one graceful path down the track like "a drop of mercury." Greatconcept. But this drop met many a brick wall on its way to uncertain victory. The tracksin TrickStyle are not player-friendly, and neither are the computer-controlledopponents that act more like flawless robots than flesh-and-blood competitors. Still, this game looks so darn cool, you can't resist playing it. The requisite tricks fromsnowboarding games are here, but this time they actually add important power-ups toyour repertoire, favoring function over, dare we say, style. To save yourself thefrustration of trying to consistently win races, you should enjoy this game by watchingthe screen while other more nimble or less leisure-time-deficient friends play. --JeffYoung Pros:
Reviews (30)
PLAY BEFORE YOU BUY!!!!!!!!
The graphics are great and you get to do a lot of outrageous moves.
Asin: B00000K10H |
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